List of latest book releases.
|
|
| Real-world Flash game development : how to follow best practices and keep your sanity |
| Christopher Griffith |
| ISBN : 9780240811789 |
|
|
|
|
| End-to-end game development : creating independent serious games and simulations from start to finish |
| Nicholas Iuppa, Terry Borst. |
| ISBN : 9780240811796 |
|
|
|
|
| 3D movie making : stereoscopic digital cinema from script to screen |
| Bernard Mendiburu |
| ISBN : 9780240811376 |
|
|
|
|
| Modern recording techniques |
| David Miles Huber, Robert E. Runstein |
| ISBN : 9780240810690 |
|
|
|
|
| The underwater photographer |
| Martin Edge ; edited by Judith Young |
| ISBN : 9780240521640 |
|
|
|
|
| Digital photography best practices and workflow handbook : a guide to staying ahead of the workflow curve |
| Patricia Russotti, Richard Anderson. |
| ISBN : 9780240810959 |
|
|
|
| Beginning iPhone SDK : programming with Objective-C |
| Wei-Meng Lee |
| ISBN : 9780470500972 |
|
|
|
|
| 3D game textures |
| Luke Ahearn |
| ISBN :9780240811482 |
|
|
|
|
| How to cheat in Adobe Flash CS4 |
| Chris Georgenes |
| ISBN : 9780240521312 |
|
|
|
|
|
| The underwater photographer |
| Martin Edge |
| ISBN: 9780240521640 |
|
|
|
|
|
|
|
More Articles